quantumtwin: (1 1)
Rosalind & Robert Lutece ([personal profile] quantumtwin) wrote2013-10-24 08:51 am

permissions post;

Coming from a canon which allowed the twins to travel through the time and space dimensions, they could almost always predict the outcome of just about any situation. It was their personal experiment to add variables to the constant that was Booker DeWitt's life. And for more than one hundred attempts, it always came out to one of two endings. Spoilersss~

My goal in Maison is to cancel out their traveling abilities while still keeping them in touch with that timespace warp. I'll do this by using a less glorified version of their creation of the Lutece Tear, they will be able to witness the alternate dimension from outside the small bubble— Unable to enter the dimension as they normally would.

I'm only asking permission from you about specific moments in your character's history or future that changes their canon ending that you allow the Twins to be share with your character or something they simply hint at your character if you do not want them to be spoiled of their future.
  • Game characters which are capable of multiple endings based upon player decisions.
  • Any other character who has experienced an alternate timeline of any sort (Buffy/Angel, Supernatural, etc etc).
  • If your character has had a major plot point decision that could have changed the entire outcome of their story, the twins may (with permission and your headcanon guidance) would know small things about the opposite decision made by your character.
If any of these apply to your character and you would like some intimate not the sexy kind of CR with the Luteces, fill out the thingy below and we can plot stuff!

I would like to reiterate that I will likely be doing research on your canon just to make sure I understand context, but in the event that I don't have time (or if it's too far into the series) I would really appreciate as many details about the situation as possible and needed that the twins would be capable of knowing. This means that knowledge they 'see' through their tears in the warp will only be limited to what you tell me.

If you don't want the Lutece's to flat out expose their knowledge of your character, they can drop hints every now and again just to freak your character out. It's all up to you! And of course, if I ever go too far with the information be sure to let me know and I'll edit/retcon anything I need to. I'll always try to be careful to maintain your permissions, so I hope this won't happen.

ugly permissions form
  • Your Name and Way of Contact
  • Your Character Name and Canon
  • Are the Lutece's able to see the decisions/moments that have changed your character's path?
  • What about these decisions/moments can they know?
  • Are they able to see the alternate outcomes of these decisions?
  • What is significant / What should they know about these alternate outcomes?
  • Has your character personally experienced an alternate timeline in their canon?
  • Can the Twins know about that alternate timeline? What should they know about it?
  • Would you like them to be discreet with this information? Can they blurt it out or should they drop hints?

I may edit this as needed, but for now this is just the basic information I think I'll need to begin plotting with you!

passed_torch: (Default)

[personal profile] passed_torch 2013-10-28 03:04 am (UTC)(link)
Your Character Name and Canon: David Lowell (OC)
Are the Lutece's able to see the decisions/moments that have changed your character's path? Yes. /evil player handrub plotting. His app copy with background is on his journal!
What about these decisions/moments can they know?
1) Studying abroad in Europe was a big one, since it meant him meeting someone that was a good friend at the time, Zane.
2) Being uneasy about the signs of something weird around them/them being able to channel other power when Zane started messing with it.
3) Deciding to give in and use it to try to stop Zane when Zane first got possessed.
4) The Four Horsemen deciding to grab him on the coin toss, breaking him out of the possession.
5) Him bolting on them after they had it bound solid, and going into hiding.
6) There's several incidents of Zane trying to provoke him into using his power and undoing the bindings scattered here and there.
7) Deciding not to leave the caravan when there started being too many people there that would be Involved in Things he usually avoided.
8) Grumbling but not speaking up, complaining, or disappearing when Andras decided to go off "looking for this hypothetical person who totally isn't sitting right over there", using him as bait to draw Zane away from the front lines/populated areas.
Are they able to see the alternate outcomes of these decisions? Yes!
What is significant / What should they know about these alternate outcomes?
1) Never would've met Zane, leading to no actual connection between them; would've used his powers in a panic when things went wrong, gotten possessed sooner the "Angel" would've had a longer rampage and likely reduced most of North America to ash and salt before a direct confrontation happened and the Horsemen getting a chance to reign it in. There's also a bit of leverage that hasn't come into play yet that wouldn't exist.
2) If he hadn't been unsure, would've gotten possessed sooner, with less of a struggle, and been harder to break out of it; it might've ended up being something where the Horsemen would've had to kill him to break its ability to wreck things in this plain.
3) If he hadn't used it, Zane probably would've killed him; the short term would be "easier" since there would've only been one rampaging deity-being, but long term "harder" because the one using him would've found another channel that would've probably been more willing.
4) Zane would've been more likely to try and risk testing the bindings occasionally to use bits and pieces of his power, and more likely to try to go get involved in things - which probably would've done some good, but have a high risk of him getting possessed again before anything was rebuilt enough to think about dealing with it. David's possessed rampage would've been harder to stop, also, meaning more damage before they managed to deal with it.
5) This kind of was a dumb/more unpredictable. If he'd stayed with them, they would've been able to prevent a lot of #6, and likely would've been sort of voluntary-experimenting trying to figure out how to deal with the being using him; he wouldn't have been around any populated areas when the other one got loose, and they'd be juggling keeping him out of reach right now.
6) If he'd used his powers to defend himself, it would've taken over again, and it probably would've been "The apocalypse restarted and nobody was prepared".
7) If he'd left, he would've been chased down several times, probably end up taken captive, and the "Holy King" messing with thing would've forced the bindings broken and opened the door for it. (Never play chicken on the end of the world with someone who's a channel for a nihilist void-being.)
8) If he'd spoken up, there'd have been a lot more bitching, a very different route taken that would've avoided some train wrecks but given more openings to take shots at them, and they'd have been less aimed straight at the heart of enemy territory and more "Let's lure him this way into the Horsemen"; further outcome would be future. If he'd bolted, it would've gone to 7.
Has your character personally experienced an alternate timeline in their canon? No, but he knows a guy from one, and hangs around someone who regularly fits between planes/realms/timelines?
Can the Twins know about that alternate timeline? What should they know about it? I don't know if secondhand association would help much, and Ryan's timeline is a fairly normal 2011 modern-Earth.
Would you like them to be discreet with this information? Can they blurt it out or should they drop hints? Whatever they want if it comes up somehow. (He'll probably spazz pretty impressively at first if they're blunt about it.)
Edited 2013-10-28 03:10 (UTC)